Monday, October 22, 2012

Mid October Update

I'm not the best at keeping up with the blog. I've received some emails from you guys asking about the game and the answer to the question is yes, I'm still working on the game.

It's slow on the blog because I'm not working on this game full time. I do put in work to the game every day, whether it's new artwork, models, animation, level design, character design, or so on.

About the engine:
Originally, I was interested in using the Unity 3D engine for the game, but as soon as the Torque 3D engine switched over to open source, then I switched over to that. With the Torque engine, I already have a playable BKFG engine for the game. While there are still things to add to the game's engine, I'm really liking how it is playing so far. It feels like a Banjo game! The game feels like a mix between the original games and Nuts & Bolts (no vehicles though!).

Character Models:
Banjo is mostly done! Kazooie is pretty close to being done as well. Now time to work on Bottles!